Monday, November 7, 2011
e-pub Story.
My Job is to pose for artist while they draw me.
Sometimes I can get fidgety and I don't think the artist likes it very much..I was getting bored of the everyday stuff so I decided I needed more adventure in my life! So one night I got board and decided that I would run away! I packed all my bag’s and snuck off out of the art studio and into the outside world. The outside world is a big scary place though! Much bigger than the small artistic studio that I came from. The world was scaring me and I started to miss home. I set up camp for the night and set up a nice fire place. GRRRRRRR. OH NO! A BEAVER! I picked up my things and ran away from it as fast as I could! Being made of wood didn't help because that was the beavers favorite food! Phew! I made it away! Now i’m really starting to miss home. My life didn't seem too bad after all! Suddenly I heard a large stomping noise coming from behind me, it was the artist coming to bring me home! What an adventure!
Sunday, October 23, 2011
Madeline Grice
Digitropia Analysis
The artist Miwa Matreyek who created the animation Digitopia using hands, people, drawings of scientific equipment, drawings of cities and mountains Miwa Matreyek has created a digital utopia through many animation techniques. What I first noticed when I was watching the animation was the abstract way in which the animator used hands to tell a story, because of they are the first thing that appears on the screen when watching the animation. The colors that I notice are black, white, red and blue. These colors remain the same throughout the animation. The shapes throughout the animation were geometric. The lines in Digitopia are ones that are similar to nature. The texture in the animation is ruff in the parts of the animation that are based on actual photography and smooth in the parts that are computer generated. The Animation uses light and darkness to portray different places, but you are still able to see weather it is night or day because the artist will just make the image lighter to portray the daylight and darker to portray nighttime. The overall mood of the animation is that we should think about how we can take something out of its natural and happy environment, mutilating it and forcing us to work for the human population. The colours that the animator has used in the animation are blue white black and in very small amounts red. The colours give the animation a relaxed feel when there is blue and white and a harsh feel when it is black and white. Lines have been used in a non abstract way. In this work the texture plays an important role in creating the feel of the particular frame. The artist used light and dark to portray good and bad. It makes it clear for the audience to see what the artist is trying to convince you is good and what is bad. The overall effect of work is that it is confronting about how we exploit creatures and other living things for our own selfish advantages. The artist made a clear statement about the exploitation of animals in the animation, I think it means that we should take a second think about how we take happy creatures out of their habitat and force them to work for us. It relates to my life because my family breeds horses and lives on a large farm, .and we need to be careful that we aren't mistreating them in any way as we are using their skills .This artwork communicates an important message about slavery whether it be with an animal or human. I believe that the work is a high quality animation although it may be too complex for many people to understand if the artist was wanting to get a message out to a lot of people, however I also think that the uses of the elements of art to tell the story were cleaver and effective if you gave the time to study further into the piece
Tuesday, October 11, 2011
utopia
A sun with rays behind it , it makes me think that it is a sun because it is circular and it is floating above the mountains.
A god with arms such as the Hindu god Karli , because it has multiple arms and it blinks and seems to have energy surrounding it, hands on top look like a crown.
SHOT 2
There is a lady there that seem to look like mother earth, it represents nature because in the brain you can see a flower, a butterfly and a tree.
Mother Nature sitting in the mountains which is close to god. So it could also represent a god in heaven or Utopia , transmitting thoughts
She could be dreaming of Utopia
SHOT 3
The hands are getting the thoughts that have been transmited from the shot before and are looking around and talking about it like a community, they are like antenas.
They are creatures that live in Utopia that are receiving energy from the woman in the shot before.
There are nails in the hands like the nails in Jesus hand.
SHOT 4
The hands are destroying the city
SHOT 5
A person controlling the hand
A news reader is being taken around the city
The hands have been mutated to work for humans
Could be related to the exploration of nature.
SHOT 6
The hands are working for the lady, whos arm has been turned into something else
These hands dont have the dots on them, they could be younger versions of the hands that are being trained and exploited
SHOT 7
When the sun rises they open up like flowers
Like 'solar' Panels that follow the energy
It says 'im not suppose to feel' is the lyrics in the music
SHOT 8
These symbols of the drawing on the hands
Like there replacing humans
Friday, September 16, 2011
FINISHED ANIMATION
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Note for Mr Andrews
FINAL REFLECTION FOR TERM 3
Year 9 Creative Media Animation Project – Term 03 2011
Mr Andrews
Post Production reflection/evaluation:
Respond to each of the following dot points (using complete sentences or paragraphs). You should include as much detail as possible in your responses.
· Discuss whether your final animation clearly reflects your original concept and planning and describe any elements you had to modify when creating the project;
I can say right now that my animation right now is completely different to what I had originally planned. I have been through the design stages of many different stories and have unfortunatly wasted time planning them before deciding that certain elements of the story that I had thought up were either too hard or too expensive.
· Explain how your animation skills developed during the project (i.e did you become more efficient?; did the quality of your animation improve?; did you have to use a variety of techniques? etc);
My iStop Motion skills developed a lot during the prosess because of the many test videos that Sam Flatly and I made.
· Describe any problems or difficulties you encountered during the animation process. These may include; technical difficulties, corrupt or missing files, difficulty using the editing software etc;
My problems included not being able to settle on an idea until it was very late. I also had many technical difficulties including not being able to save onto my usb. I would also have really liked to add music to my clip to add extra effects but again technical difficulties stopped me from doing this.
· Explain whether you made effective use of storyboards and planning to streamline the animation process;
I did not make effective use of my story boards, because I changed my ideas so often I ran out of time and was constently changing the ideas on the spot and not following any plan, which I can now see was even more time wasting.
· Describe any time-management issues you had during the project and describe the steps you used to improve in this area;
I had a lot of time management issues during this assignment for reasons stated earlier.
· Discuss whether you undertook adequate and detailed reflection to throughout your project. Have you provided enough evidence to support your work? (Look back at your blogs/journals and think about whether it looks like a whole term worth of work);
My refelctions were very un-detailed and irregular, in the future I will be sure to update my blog after every lesson
Discuss your feelings about the production task:
· Are you satisfied with the final result?
I think that I would have done a lot better on my project if I hade more time to work on it and therefore I am unsatisfied with my result.
· Did the animation process require more/less time than you had thought?
The animation project would have required more time to give a satisfactory result
· If you could start the project again what would you do differently?
I would stick to an idea and be more organized with my planning.
